Anorak Sniper

Turn an idea into a playable sniper level

Any place, any enemy, a gun or something thrown. About 30 minutes.

1

Your AGO key

Levels are made on your AGO account. The key stays in this browser.

2

Describe your level

3

Play and share

Use it from Claude or CursorMCP
Claude Code: run in a terminal
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Claude Desktop, Cursor: add to the MCP config
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Behind the scenesevery picture, clip and check as it is made

1 · the idea becomes settings

Build settings drafts them without making anything; Generate uses these settings when the idea box is empty.

the prompt the text model was given

                

2 · photographs, if you have them

a photograph of the place — the sim is built from what is in it
none: the place comes from the words
a photograph of the enemy — used instead of a painted one
none: the enemy is painted

3 · the settings become a level the sim draws

every render of this run, newest first, kept whatever came of it: each still the worker drew, the body masks among them, and what its browser said

4 · the place, painted from the sim's own render of it

what the sim draws with nothing alive in it
render the sim first
the place — nano banana 2, a re-surfacing of that render
not painted yet
the prompt it was given
—
no attempts yet

5 · the level, in the order it plays

every picture is painted on the frame the level shows right before it; a step can run once everything it names is made